GameQ Script

Players are displayed in this example when available.
Bold, red variables are always set by gameq. Additionally, the normal red variables are always set when the normalise filter is enabled.
gq_online will always contain a boolean indicating if the server responded to the request.

Click here for a list of supported games.
Mon, 27 Jun 2022 17:46:44 -0400

=> 3.90.249.211:28890

NOLF Server 1

VariableValue
gamenamenolf
gamever1.006
location0
hostnameUnityHq.net - 1.006
hostport28890
mapnameMUDTOWN_DM
gametypedeathmatch
numplayers0
maxplayers8
NetDMGameEnd2
NetEndFrags25
NetEndTime20
NetMaxPlayers8
NetRunSpeed120
NetRespawnScale100
NetDefaultWeapon33
NetWeaponsStay1
NetHitLocation1
NetAudioTaunts1
NetFallDamageScale0
NetArmorHealthPercent0
final
num_players0
num_teams0
gq_online1
gq_address3.90.249.211
gq_port28890
gq_protocolgamespy
gq_typegamespy
gq_transportudp
gq_joinlink