GameQ Script

Players are displayed in this example when available.
Bold, red variables are always set by gameq. Additionally, the normal red variables are always set when the normalise filter is enabled.
gq_online will always contain a boolean indicating if the server responded to the request.

Click here for a list of supported games.
Sun, 29 Nov 2020 15:09:05 -0500

=> 74.77.99.136:10950
=> 77.249.146.167:50002
=> 93.221.23.178:50001

NOLF Server 1

VariableValue
gamenamenolf
gamever1.004
location0
hostnameClassic Maps
hostport10950
mapname001THEPAD_DM
gametypedeathmatch
numplayers0
maxplayers4
NetDMGameEnd0
NetEndFrags10
NetEndTime10
NetMaxPlayers4
NetRunSpeed150
NetRespawnScale100
NetDefaultWeapon33
NetWeaponsStay1
NetHitLocation1
NetAudioTaunts0
NetFallDamageScale0
NetArmorHealthPercent0
final
num_players0
num_teams0
gq_online1
gq_address74.77.99.136
gq_port10950
gq_protocolgamespy
gq_typegamespy
gq_transportudp
gq_joinlink

NOLF Server 2

VariableValue
gamenamenolf
gamever1.004
location0
hostname|eGo| Fixed v1.004
hostport50002
mapname001THEPAD_DM
gametypedeathmatch
numplayers0
maxplayers16
NetDMGameEnd0
NetEndFrags15
NetEndTime15
NetMaxPlayers16
NetRunSpeed145
NetRespawnScale350
NetDefaultWeapon33
NetWeaponsStay1
NetHitLocation1
NetAudioTaunts1
NetFallDamageScale0
NetArmorHealthPercent100
final
num_players0
num_teams0
gq_online1
gq_address77.249.146.167
gq_port50002
gq_protocolgamespy
gq_typegamespy
gq_transportudp
gq_joinlink

NOLF Server 3

VariableValue
gamenamenolf
gamever1.004
location0
hostnameRambo Raspi HoMe DM
hostport50001
mapname009SERPENTCLAW_DM
gametypedeathmatch
numplayers0
maxplayers16
NetDMGameEnd2
NetEndFrags10
NetEndTime30
NetMaxPlayers16
NetRunSpeed145
NetRespawnScale150
NetDefaultWeapon33
NetWeaponsStay1
NetHitLocation1
NetAudioTaunts0
NetFallDamageScale0
NetArmorHealthPercent100
final
num_players0
num_teams0
gq_online1
gq_address93.221.23.178
gq_port50001
gq_protocolgamespy
gq_typegamespy
gq_transportudp
gq_joinlink